Note: When new interviews go live, this compendium will also be updated.
These are the persons who have kindly agreed to be interviewed for this project. While all of them are gamers, each person represents a different aspect of gamer/speedrunning culture.





Click here to read Your Mate Devo interview.
Click here to read a second interview with Your Mate Devo, which covers the game's patches and how they affect speedrunning overall.

My Doom-exclusive Posts
"Spectating FPS Speedruns: Potential Pitfalls Exemplified by Doom Eternal": An examination of FPS speedruns from a spectator's perspective, and why I think Doom Eternal isn't the best example of an entertaining speedrun to watch."Doom Eternal: Made for Speed... but Speedrunning?": The article whose title question launched this Speedrunning Q&A Project.
"Doom Eternal (2020) Review": My personal review for Doom Eternal.
"Post-colonialism in Doom": An essay where I analyze the Doom franchise, including Doom Eternal, through a post-colonial lens.
Other Links
Summoning Salt: Perhaps my all-time favorite source for well-documented speedrunning history.
Karl Jobst: Another excellent source for YouTube videos about speedrunning history.
Pop-culture Weapons Analysed: A video by historical weapons expert, Shadiversity, analyzing the Crucible from Doom Eternal
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Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). She has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including her multiple playmates/friends and collaborators, Persephone and her eighteen muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. She sometimes writes reviews, Gothic analyses, and interviews for fun on her old blog; or does continual independent research on Metroidvania and speedrunning. If you're interested in her academic/activist work and larger portfolio, go to her About the Author page to learn more; if you're curious about illustrated or written commissions, please refer to her commissions page for more information.
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