Persephone's (Gothic) Insights
The horror blog about metal, videogames, and sex.

Sex in Castlevania, season 3 (2020)

Simply put, Castlevania season 3 (2020) is shaping up to be the best AAA videogame adaptation since sliced bread; or, as Trevor puts it, "better than sex." This second part may or may not be true, but it's an amazing show for a whole bevy of reasons. I'll say why that is in a future review. For now I wanted to briefly mention and discuss Trevor and Sypha's long-awaited sex scene. My blog is about horror, but also sex, metal and videogames, after all.


Note: I was still in the middle of watching the show when I wrote this piece. For my thoughts on sex in the show as a whole, read my season three review.




For a show that seemed allergic to sex in seasons one and two, it feels refreshing to see Trevor and Sypha getting it on. Episode one implies it; episode two confirms it. They lie in bed, the sheets thrown over their bodies. There's even a bit of slapstick thrown in, and cutesy dialogue between them. It seems fairly tame until you consider how little sex this show had, up to this point.

In other words, nothing so pornographic as, say, Highlander: The Search for Vengeance (2009). Though when I say pornographic, it's not the nudity itself that I'm taking about; it's the overly Romantic approach to how the sex in Highlander comes about. It's literally the point of the story. In its case, the pre-coital struggle is hyperbolic. Conversely a 1970s porno would take a much shorter route: A woman needs help moving her couch; the pornstar-in-disguise magically appears, and they have sex on it after five seconds of poorly-written, badly-acted dialogue. In either case, the nature of the media in question causes the sex to play out in an unrealistic manner.

[image censored by Blogger/Google]

When I was in grad school, people studied this sort of thing readily. In terms of my own artistic style, I prefer a flair of realism, and ironically to depict, in my art, an everyday sort of romp amid fantastical, videogame scenarios. So you might understand my excitement at seeing Trevor and Sylpha appearing to have just fucked as lovers normally might. It's practically my artistic raison d'être.

This being said, I wouldn't gripe if the tone were more gratuitous; couples have sex all the time, which involves heavy foreplay and penetration. But it is interesting to note how many would fuss, "That sort of sex doesn't belong in the narrative!" Perhaps because a narrative arc is deliberately constructed to occur in stages. You don't want to derail the story and front-load your excitement. In other words, you don't want to come too soon.

[image censored by Blogger/Google]

 

To quote Brother Theodore, however, "I wanted a climax!" And this struggle showcases the desire for pleasure in advance. Not unusual when dealing with sex, in general. But media featuring sex also grants the viewer an opportunity—to generate their own sexual analogue without the struggle and randomness of actual sexual encounters. The question is, do the animators illustrate the lovers as they are in real life? Or, do they abbreviate the proceedings to get to the intended climax of good-versus-evil—i.e., the point of the story as a product to be sold and consumed? Sure, the sex is nice, but it's Castlevania we're dealing with, not As the World Turns.

The makers could surprise me and include more T&A, and honestly I hope they do. I love action and violence; seeing the brains burst from a lycanthrope's skull is good fun. However, the sheer gratuity of this versus keeping the sex symbols clothed demonstrates a curious phenomena. To borrow from Eve Segewick, let's call it "imagery of the surface*," specifically sexual imagery.

In Neo-Gothic novels, sex was forbidden. However, the characters (and audience) still desired sex, lusting after nuns in heavy, impenetrable outfits. In terms of visual stimulation, the covering became synonymous with the covered. Keeping in mind how mainstream, sexual art can be extremely telling about cultural attitudes, consider the United States. Here, sex is a controlled substance, its frequent evocation heavily policed. Conversely violence runs wild with cartoonish abandon.

It might seem somewhat ironic, then, when I confess my pleasure by Trevor and Sypha's ordinary union. I'd happily vie for a bolder gaze, to be sure. However, having them discuss their battle plans mid-coitus might be a bit too casual for American audiences. Sure, it worked for Vincent Cassel in Mesrine (2008); then again, European attitudes towards sex are a bit more frank. Don't expect to me to complain if the climax of the show plays out like a bad pun, though. By all means, let it end on an orgasm.

And if it doesn't, and it's more explosions and vampire kung fu, well, I love those things too. Would it kill them to put tits on Medusa, though? It pains me to see classical monsters neutered so freely—as if watching The Goonies (1985) suddenly inspired zombie Michelangelo to castrate David and all the rest. This kind of "body censorship" occurs in Castlevania, a videogame adaptation; it also is happening in Doom Eternal (2020): Hugo Martin and his team decided to leave their "first female demon" topless for marketing reasons. Given how sultry the depiction of sex was in the mid-'90s, with the likes of Diablo (1996) or Ninja Scroll (1993) having more than their fair share of demon boobs, it seems bizarre to be at a point in the nostalgia craze where sex doesn't sell.

*see: "The Character in the Veil: Imagery of the Surface in the Gothic Novel" (1981). 


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Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone's academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

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My name's Persephone van der Waard; I have my MA in Gothic English literature and independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing partially on Metroidvania), and I am the author of the multi-volume, non-profit book series, Sex Positivity vs Sex Coercion, or Gothic Communism—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). A rape survivor/granddaughter of a Holocaust survivor and Dutch Resistance memberand someone anti-war (as a business), anti-Zionist and anti-racist/anti-white-supremacist who specializes in tokenism (e.g., TERFs, SWERFs, and fascist feminism)I'm a MtF trans woman, Tolkien and Amazon enthusiast, former YouTuberanti-fascist, loud critic of Marxist-Leninism/state vampirism, atheist and Satanist, poly/pan kinkster with multiple partners, erotic artist/pornographer and anarcho-Communist; i.e., under my brand of Gothic (gay-anarcho) Communism as a holistic, intersectional discipline: one devised in 2022-2023, and which my friends and I currently achieve together. / Originally this blog explored my love of movies when I was cis-het; now I use it to write about the Gothic—horror, but also sex, heavy metal, and videogames in a queer way (especially Metroidvania).

I take donations for my work (which goes towards helping sex workers, trans people and other minorities). I currently take payment on PayPal, Patreon, and CashApp, etc; all links are available on my Linktr.ee. Every bit helps!

Regarding Formatting Issues for Blogposts (Older than October 2025): Recently Josey Howarth helped transfer my old blog from Blogger to WordPress, which—while vital for security reasons—altered their formatting. On a phone screen, the posts are mostly readable, but look slightly "jank" on computer screens. Many also contain outdated "About the Author" sections—meaning inside the posts-in-question, alongside the blog website "footer" (as added by Josey after the transfer). Such things are temporary. Eventually we plan to overhaul their visual design, remodeling my blog and website (thus fixing the issues in the question)!

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